![]() SCP-018's appearance during Christmas 2020. SCP-018 will not activate initally when dropped out of the players inventory, although if another item impacts it ( Grenades or another instance of SCP-018) it will start to bounce around normally as if thrown. ![]() Different speeds can induce differing degrees of damage: at low speeds, it can break through glass and hurt players at its maximum speed, it can destroy doors (excluding any blast doors or any inaccessible doors), deal heavy damage to targets that get hit by it, and eventually explode. Upon being thrown it will begin bouncing and rebounding faster until it gains enough speed that it explodes. SCP-018 can also be made in SCP-914 by putting a Fragmentation Grenade in SCP-914 on "Very Fine". Only one instance of SCP-018 can spawn in one of the four to eight locked Bulletproof Locker №7, which are located in several locations throughout Light Containment Zone and Heavy Containment Zone. The ball soon became a dangerous projectile, reaching speeds estimated at over 100 km/h and damaging property and injuring five (5)." In-Game At first thought to be a pleasant child's toy, SCP-018 was able to bounce with over two hundred percent (200%) efficiency (that is, if dropped one (1) meter, it would bounce two (2), then four (4), then eight (8), then sixteen (16)). SCP-018 was noted to be able to bounce with extreme height. It is six (6) centimeters in diameter and coloured red. " SCP-018 has the appearance of a Super Ball made by the Wham-O company in 1969.
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